Coordinate Geometry & Transformations: Move, Flip, Spin, Scale
Translate, reflect, rotate, dilate — the four moves on the coordinate plane and the rules for each. Plus the distance, midpoint, and slope formulas you need on every coordinate question.
The grid is your friend
On the coordinate plane, every “find the missing point” or “what shape is this” question becomes plug-and-chug. You only need three formulas and four transformation rules — and the CBE tests them in the same way every year.
Three formulas to memorize
Parallel lines have equal slopes. Perpendicular lines have negative reciprocal slopes (m and −1/m). Horizontal → m = 0. Vertical → m undefined.
The four transformations
The (x, y) rules
For 90° CCW (counter-clockwise): swap, then negate the new x. CW: swap, then negate the new y. 180°: negate both. Always start by swapping x and y — the signs come last.
Translate a point
Point P(4, −2) is translated 3 units left and 5 units up. What are the coordinates of P′?
Open the question →Reflect a triangle
Triangle with vertices A(2, 3), B(6, 3), C(4, 7) reflected across the x-axis. Find the image vertices.
Open the question →Rotate 90° clockwise
A figure with vertices A(1, 2), B(4, 2), C(4, 5) is rotated 90° clockwise about the origin. Find the image.
Open the question →Composite transformations
If a problem says “reflect, then translate” — do them in that order. Reflecting a translated figure is not the same as translating a reflected figure. Apply each step to the result of the previous step.
3-second recap
- Distance = √[(Δx)² + (Δy)²]
- Midpoint = average of x's and y's
- Slope = Δy / Δx
- Translation, reflection, rotation → congruent image
- Dilation → similar image (scale factor k)